
It turns out Max Caulfield isn’t the only video game protagonist who can rewind time. Sisters Millie and Molly can too—and they can do it on the Commodore 64.
Released in 2020 for the Commodore 64, Millie & Molly is a pick‑up‑and‑play puzzle platformer where you clear enemies simply by walking into their side. The catch is that neither character can jump. Getting level with the enemies means pushing items into place, and one false move can snooker your progress.
That will happen a lot, and that’s okay. Because you have the rewind button right there. You can undo the last move, retrace all your steps, or restart the entire level. There’s no time limit either, so each puzzle can be taken at your own pace.
If you’re using a system without a save function (like if you bought the cassette and are running it on original hardware), there’s a password system too. In many ways it has a lot in common with the sort of games you might see on a mobile phone: it suits any playtime from a few minutes to a few hours. Just be prepared for it to swallow more time than you bargained for.
The game would have been a hit in any decade, and it’s a great example of how old hardware still has plenty to offer. It’s not trying to replace your modern gaming experience—it’s part of an analogue alternative. No DRM. No DLC. There’s something forever‑80s about that.
Millie and Mollie is available on itch.io and on modern platforms via antstream. There is also a mobile version
